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// Select fade-effect below:
// Set 1 if the background may fade from dark to medium 
// Set 2 if the background may fade from light to medium 
// Set 3 if the background may fade from very dark to very light light
// Set 4 if the background may fade from light to very light
// Set 5 if the background may fade from dark to very dark 
var fade_effect=3

// What type of gradient should be applied Internet Explorer 5x or higher?
// Set "none" or "horizontal" or "vertical"
var gradient_effect="horizontal"

// Speed higher=slower
var speed=60

///////////////////////////////////////////////////////////////////////////
// CONFIGURATION ENDS HERE
///////////////////////////////////////////////////////////////////////////

var browserinfos=navigator.userAgent 
var ie4=document.all&&!document.getElementById
var ie5=document.all&&document.getElementById&&!browserinfos.match(/Opera/)
var ns4=document.layers
var ns6=document.getElementById&&!document.all
var opera=browserinfos.match(/Opera/)  
var browserok=ie4||ie5||ns4||ns6||opera

if (fade_effect==1) {
    var darkmax=1
    var lightmax=127
}
if (fade_effect==2) {
    var darkmax=127
    var lightmax=254
}
if (fade_effect==3) {
    var darkmax=1
    var lightmax=254
}
if (fade_effect==4) {
    var darkmax=190
    var lightmax=254
}
if (fade_effect==5) {
    var darkmax=1
    var lightmax=80
}
var hexc = new Array('0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F')

var newred
var newgreen
var newblue
var oldred
var oldgreen
var oldblue

var redcol_1
var redcol_2 
var greencol_1 
var greencol_2 
var bluecol_1 
var bluecol_2 
var oldcolor
var newcolor
var firsttime=true
 
var stepred=1
var stepgreen=1
var stepblue=1

function setrandomcolor() {
    var range=(lightmax-darkmax)
    if (firsttime) {
        newred=Math.ceil(range*Math.random())+darkmax
        newgreen=Math.ceil(range*Math.random())+darkmax
        newblue=Math.ceil(range*Math.random())+darkmax
        firsttime=false
    }
    
    oldred=Math.ceil(range*Math.random())+darkmax
    oldgreen=Math.ceil(range*Math.random())+darkmax
    oldblue=Math.ceil(range*Math.random())+darkmax
    
    stepred=newred-oldred
    if (oldred>newred) {stepred=1}
    else if (oldrednewgreen) {stepgreen=1}
    else if (oldgreennewblue) {stepblue=1}
    else if (oldblue